Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
While orcs may not be renowned for their intellectual capacity, it is well within their powers of thinking to realise that a longer spear will allow them to impale an enemy from greater distance. In addition, Skewers delight in crafting barbed heads for their spears, further increasing their grisly effectiveness.
Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defense.
Advances from: | Steppe Spearman |
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Advances to: | |
Cost: | 44 |
शक्ती | 74 |
चाल: | 5 |
अनुभव | 100 |
Level: | 3 |
Alignment: | chaotic |
ID | BM Steppe Skewer |
Abilities: |
spear pierce | 14 - 3 melee | प्रथम आक्रमण |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | -20% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | संरक्षण |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 1 | 40% |
Hills | 2 | 50% |
Impassable | 99 | 90% |
Mountains | 3 | 50% |
Mushroom Grove | 3 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 30% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |